Last Updated |
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Mon Nov 15 19:48:46 PST 1999 |
Voters = 15 |
WWII PLATOON VOTING RESULTS:
Voters, By Setting - With a friend or two
Favorite Rules | ||
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rules | percentage | |
Command Decision | 53% | |
Spearhead | 27% | |
TAC: WWII | 20% |
Rules Regularly Played | ||
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rules played regularly | percentage | |
Command Decision | 70% | |
Spearhead | 30% | |
Clash of Armor | 10% |
Number of Rules Regularly Played | ||
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number of rules played regularly | percentage | |
1 rules played | 90% | |
2 rules played | 10% |
Rules Tried | ||
---|---|---|
rules played at least once | percentage | |
Command Decision | 100% | |
Spearhead | 67% | |
Clash of Armor | 42% | |
TAC:WWII | 8% |
Number of Rules Tried | ||
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number of rules played | percentage | |
3 rules played | 42% | |
2 rules played | 33% | |
1 rules played | 25% |
Voters, By Experience | ||
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level of experience | percentage | |
Up To Twenty Years | 50% | |
Twenty Years or More | 29% | |
Two to Three Years | 14% | |
Up To Ten Years | 7% |
Voters, By Region | ||
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region | percentage | |
North America | 53% | |
Europe | 47% |
Number of Armies | ||
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number of armies owned or used | percentage | |
15 army/armies | 20% | |
6 army/armies | 20% | |
1 army/armies | 10% | |
12 army/armies | 10% | |
4 army/armies | 10% | |
5 army/armies | 10% | |
7 army/armies | 10% | |
9 army/armies | 10% |
Armies Owned/Used | ||
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armies owned or used | percentage | |
Germany | 100% | |
Britain | 70% | |
Soviet Union | 70% | |
Italy | 60% | |
United States of America | 60% | |
British Commonwealth | 50% | |
Germany - Paratroops | 50% | |
Germany - S.S. | 50% | |
Britain - Paratroops | 40% | |
Japan | 40% | |
Soviet Union - Guards | 40% | |
United States of America - Paratroops | 40% | |
France | 30% | |
Canada | 20% | |
Hungary | 20% | |
Rumania | 20% | |
United States of America - Marines | 20% | |
Axis - Other | 10% | |
Insurgents | 10% |
Periods Played | ||
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period | percentage | |
1941 Russia | 64% | |
1942 Russia | 50% | |
1943 Russia | 43% | |
1944 France | 43% | |
1940 Africa | 36% | |
1941 North Africa | 36% | |
1944 Sigfried Line | 36% | |
1942 North Africa | 29% | |
1943-45 Italy | 29% | |
1944 Eastern Front | 29% | |
1942 South-West Pacific | 21% | |
1943 Mediterranean | 21% | |
1945 Eastern Front | 21% | |
1940 Blitzkrieg | 14% | |
1945 Western Front | 14% | |
What-If/Fantasy | 14% | |
1939 Polish Campaign | 7% | |
1939-40 Winter War | 7% | |
1941-44 Continuation War | 7% | |
1941-45 Burma | 7% | |
1945 Manchuria | 7% |
Number of Periods Played | ||
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number of genres/periods played | percentage | |
1 periods | 21% | |
3 periods | 14% | |
4 periods | 14% | |
13 periods | 7% | |
16 periods | 7% | |
2 periods | 7% | |
5 periods | 7% | |
6 periods | 7% | |
7 periods | 7% | |
9 periods | 7% |
Scales Used | ||
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figure scale | percentage | |
6mm (including 1:285 and 1:300 scales) | 67% | |
20mm | 33% | |
15mm | 20% | |
10mm | 7% |
Number of Scales | ||
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number of figure scale(s) used (per person) | percentage | |
1 figure scale(s) used | 73% | |
2 figure scale(s) used | 27% |
RECENT BATTLE REPORTS |
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Bob Slaughter |
Our last game was Command Decision 2nd edition. We enjoyed the game and found the playing time to be very reasonable. [6 Apr 99] |
David Chappell |
Skirmanovo (November 1941) - A Soviet counterattack East of Moscow to halt the German onslaught. Game was fought with double blind movement using a system similar to Bill Owen's. The Soviet 50th Cavalry division arrived late, but the Germans were very extended by then, counterattacking the Soviet tank Brigade and Rifle division. They left too few reserves and Pliev's cavalry had an easy task destroying the undefended German rear area troops, transport assets and headquarters units. Clear Soviet victory. [2 Apr 99] |
chris Mikucki |
Ran an early entry scenario of the German assault on the island of Leros, November 1943. The game was run using Command Decision, and was run for 8 players. The Germans failed to affect an effective assault and the falschirmjagers took very heavy casualties. [31 Mar 99] |
Glenn E. Kidd |
Battle of Skirmonovo. It is German arour and mech vs Soviet armor and mech plus Soviet cavalry. [30 Mar 99] |
Ingolfur Bjorgvinsson |
Spearhead set in Russia '41. Non historical-non competition game A Motorized Inf Reg (two Battalions) and a Motorcycle Battalion with Stuka support force a river crossing against a Russian Infantry Reg (three Battalions with support) who have to defend three different possible crossing sites. The Russans bring up a Tank Brigade to reduce the bridgehead before the Germans can bring over their Recon and Panzer Battalion. They manage to prevent this but the Germans held the bridgehead. [29 Mar 99] |
lee garnett |
Two German tank battalions, two infantry batalions and a motorcycle battalion attacked a Soviet force of two infantry battalions, one cav regiment and a tank regiment. Important lessons learned - Pz111 can't afford to trade blows with T34 and KV1s. [28 Mar 99] |
Alex Kirk |
Last night we played a real hum-dinger. Rommels attack at the 1st battle of El Alamein. Except that this time Rommel got enough gas to do the wide swing he wanted. Mass death & destruction never before seen by man. A good time was had by all! ;-) [28 Mar 99] |
Olle Petersson |
I refereed a game for two friends of mine. One battalion of US infantry, supported by a couple of arty battalions, attacked a prepared German defender of one infantry battalion, supported by a battery of Nebelwerfers. The game ran only for a few hours, but the players became interested enough to ask for more... [26 Mar 99] |
Bill Baker DiGiulio |
Played a scenario from the Spearhead scenario book (Blaze across the Sands). It was a german and italian attack against a British defensive position in 1941. The germans took the worst of it, but cost the Brits enough causialties that the Italians were able to carry the day. I did not have the exact type of minis the scenario called for so i doctored it a bit. The Brits had an extra tank brigade, and I gave the Germans 2 Stuka sorties. [26 Mar 99] |
MONMARCHE |
koursk, was great [17 Mar 99] |
Alex Macris |
I have been adapting Spearhead for modern play. My last play game was a recreation of the fighting at the Valley of Tears. [19 Feb 99] |
Nick Murray |
Last game was a recreation of the collapse of the Romanian Front in 1944. It dealt with a German Infantry Division that was defending a river line only to find it has been outflanked. The Germans were told to deploy to defend the river as they had secure flanks. They had to fight off a Soviet flank attack before having their orders changed by higher command. This then forced a withdrawal in the teeth of an enemy attack. [11 Feb 99] |
Chris Pringle |
"Kampfgruppe Friebe", a scenario from Tac Publications's latest supplement, Eastern Front 1944. I umpired for two other players. Two German Panzer Bns with two PzGren Bns trying to break through a Soviet rifle regiment with AT support, to relieve Tarnopol. 22 game turns (7 hours in the game, played in 3.5 hrs real time). Absolutely historical outcome: Germans almost got there but ground to a halt with all thei tanks stuck in the mud or KO. As the author of Tac I am biased! But although I haven't played CD or CoA, from talking to those who have I think I will stick to Tac, as I prefer its limitations to theirs. [11 Feb 99] |