Last Updated
Mon Nov 15 19:48:46 PST 1999
Voters = 15

WWII PLATOON VOTING RESULTS:
Voters, By Setting - With a friend or two


Favorite Rules
rulespercentage
Command Decision53%
Spearhead27%
TAC: WWII20%

Rules Regularly Played
rules played regularlypercentage
Command Decision70%
Spearhead30%
Clash of Armor10%

Number of Rules Regularly Played
number of rules played regularlypercentage
1 rules played90%
2 rules played10%

Rules Tried
rules played at least oncepercentage
Command Decision100%
Spearhead67%
Clash of Armor42%
TAC:WWII8%

Number of Rules Tried
number of rules playedpercentage
3 rules played42%
2 rules played33%
1 rules played25%

Voters, By Experience
level of experiencepercentage
Up To Twenty Years50%
Twenty Years or More29%
Two to Three Years14%
Up To Ten Years7%

Voters, By Region
regionpercentage
North America53%
Europe47%

Number of Armies
number of armies owned or usedpercentage
15 army/armies20%
6 army/armies20%
1 army/armies10%
12 army/armies10%
4 army/armies10%
5 army/armies10%
7 army/armies10%
9 army/armies10%

Armies Owned/Used
armies owned or usedpercentage
Germany100%
Britain70%
Soviet Union70%
Italy60%
United States of America60%
British Commonwealth50%
Germany - Paratroops50%
Germany - S.S.50%
Britain - Paratroops40%
Japan40%
Soviet Union - Guards40%
United States of America - Paratroops40%
France30%
Canada20%
Hungary20%
Rumania20%
United States of America - Marines20%
Axis - Other10%
Insurgents10%

Periods Played
periodpercentage
1941 Russia64%
1942 Russia50%
1943 Russia43%
1944 France43%
1940 Africa36%
1941 North Africa36%
1944 Sigfried Line36%
1942 North Africa29%
1943-45 Italy29%
1944 Eastern Front29%
1942 South-West Pacific21%
1943 Mediterranean21%
1945 Eastern Front21%
1940 Blitzkrieg14%
1945 Western Front14%
What-If/Fantasy14%
1939 Polish Campaign7%
1939-40 Winter War7%
1941-44 Continuation War7%
1941-45 Burma7%
1945 Manchuria7%

Number of Periods Played
number of genres/periods playedpercentage
1 periods21%
3 periods14%
4 periods14%
13 periods7%
16 periods7%
2 periods7%
5 periods7%
6 periods7%
7 periods7%
9 periods7%

Scales Used
figure scalepercentage
6mm (including 1:285 and 1:300 scales)67%
20mm33%
15mm20%
10mm7%

Number of Scales
number of figure scale(s) used
(per person)
percentage
1 figure scale(s) used73%
2 figure scale(s) used27%

RECENT BATTLE REPORTS
Bob Slaughter

Our last game was Command Decision 2nd edition. We enjoyed the game and found the playing time to be very reasonable. [6 Apr 99]

David Chappell

Skirmanovo (November 1941) - A Soviet counterattack East of Moscow to halt the German onslaught. Game was fought with double blind movement using a system similar to Bill Owen's. The Soviet 50th Cavalry division arrived late, but the Germans were very extended by then, counterattacking the Soviet tank Brigade and Rifle division. They left too few reserves and Pliev's cavalry had an easy task destroying the undefended German rear area troops, transport assets and headquarters units. Clear Soviet victory. [2 Apr 99]

chris Mikucki

Ran an early entry scenario of the German assault on the island of Leros, November 1943. The game was run using Command Decision, and was run for 8 players.

The Germans failed to affect an effective assault and the falschirmjagers took very heavy casualties. [31 Mar 99]

Glenn E. Kidd

Battle of Skirmonovo. It is German arour and mech vs Soviet armor and mech plus Soviet cavalry. [30 Mar 99]

Ingolfur Bjorgvinsson

Spearhead set in Russia '41. Non historical-non competition game A Motorized Inf Reg (two Battalions) and a Motorcycle Battalion with Stuka support force a river crossing against a Russian Infantry Reg (three Battalions with support) who have to defend three different possible crossing sites. The Russans bring up a Tank Brigade to reduce the bridgehead before the Germans can bring over their Recon and Panzer Battalion. They manage to prevent this but the Germans held the bridgehead. [29 Mar 99]

lee garnett

Two German tank battalions, two infantry batalions and a motorcycle battalion attacked a Soviet force of two infantry battalions, one cav regiment and a tank regiment. Important lessons learned - Pz111 can't afford to trade blows with T34 and KV1s. [28 Mar 99]

Alex Kirk

Last night we played a real hum-dinger. Rommels attack at the 1st battle of El Alamein. Except that this time Rommel got enough gas to do the wide swing he wanted. Mass death & destruction never before seen by man. A good time was had by all! ;-) [28 Mar 99]

Olle Petersson

I refereed a game for two friends of mine.

One battalion of US infantry, supported by a couple of arty battalions, attacked a prepared German defender of one infantry battalion, supported by a battery of Nebelwerfers. The game ran only for a few hours, but the players became interested enough to ask for more... [26 Mar 99]

Bill Baker DiGiulio

Played a scenario from the Spearhead scenario book (Blaze across the Sands). It was a german and italian attack against a British defensive position in 1941. The germans took the worst of it, but cost the Brits enough causialties that the Italians were able to carry the day. I did not have the exact type of minis the scenario called for so i doctored it a bit. The Brits had an extra tank brigade, and I gave the Germans 2 Stuka sorties. [26 Mar 99]

MONMARCHE

koursk, was great [17 Mar 99]

Alex Macris

I have been adapting Spearhead for modern play. My last play game was a recreation of the fighting at the Valley of Tears. [19 Feb 99]

Nick Murray

Last game was a recreation of the collapse of the Romanian Front in 1944. It dealt with a German Infantry Division that was defending a river line only to find it has been outflanked. The Germans were told to deploy to defend the river as they had secure flanks. They had to fight off a Soviet flank attack before having their orders changed by higher command. This then forced a withdrawal in the teeth of an enemy attack. [11 Feb 99]

Chris Pringle

"Kampfgruppe Friebe", a scenario from Tac Publications's latest supplement, Eastern Front 1944. I umpired for two other players. Two German Panzer Bns with two PzGren Bns trying to break through a Soviet rifle regiment with AT support, to relieve Tarnopol. 22 game turns (7 hours in the game, played in 3.5 hrs real time). Absolutely historical outcome: Germans almost got there but ground to a halt with all thei tanks stuck in the mud or KO.

As the author of Tac I am biased! But although I haven't played CD or CoA, from talking to those who have I think I will stick to Tac, as I prefer its limitations to theirs. [11 Feb 99]